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 Combat Styles, Gear, and Inventory

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Join date : 2011-07-05

Combat Styles, Gear, and Inventory Empty
PostSubject: Combat Styles, Gear, and Inventory   Combat Styles, Gear, and Inventory EmptyTue Jul 05, 2011 1:22 am

--Magic--

Equiped:

Helm: Third-age > Ahrims
Amulet: Arcane Stream > Fury > Glory
Cape: God Cape/Fire Cape > Soul wars > Skillcape
Body: Ahrims
Legs: Ahrims
Weapon: Chaotic Staff > Staff of light
Shield: Arcane Spirit Shield > Farseer shield > Mages book > DFS/BSS
Boots: Infinity
Gloves: Barrows > Infinity > Any other RFD gloves
Ring: Seers

Inventory:
1x Overload (Extreme/Super magic and Defence if you dont have overloads)
Torag helm/Verac helm (Torag has higher range def/Verac has prayer bonus)
Armadyl chestplate > Karils body
Veracs plateskirt
Dragon/Zamorakian spear
2x Phoenix necklaces
2x Super Restores
4x Rocktail
Rest: Brews (If you aren't using an Overload, then substitute these for Rocktail)

Example setup:
Combat Styles, Gear, and Inventory Warmagegear


--Range--

Equiped:

Helm: Veracs/Torags
Amulet: Fury > Ranging > Glory
Cape: Fire Cape > Skill cape > Accumulater
Body: Armadyl chestplate > Karils body
Legs: Armadyl chainskirt > Karils skirt
Weapon: Chaotic C'bow > Rune Crossbow
Shield: Eagle Eye/Chaotic Kite > Spectral > BSS > DFS
Gloves: Barrows > Any other RFD gloves
Ring: Archers/Berserker
Boots: Dragon > Ranger
Quiver: 150x Dragonstone Bolts(E) > Onyx Bolts(E)

Inventory:

1x Overload (If you dont have Overloads then use Extreme/Super set)
Bandos Tassets > Veracs Plateskit
Bandos Chestplate > Torags Body
Dragon Claws OR Dragon/Zammy spear OR Both
Chaotic Maul > Any other chaotic melee weapon > GS/Whip
2x Phoenix Necklaces
2x Super restores
4x Rocktail
Rest: Sara brews (If you aren't using Overload replace these with Rocktail)

Example Setup:
Combat Styles, Gear, and Inventory Warrangegear



~~~Main Purposes For Magic/Range~~~

Mage:

Main Goals:
- Get people frozen <-- Prioritize. Keep most dangerous people frozen, and freeze them before freezing less dangerous ones.
- Freeze anyone who switches to melee/Has magic prayer off
- Get barrage piles
- Spear when needed
- Must switch to tank gear fast if they get targeted.


Range:

Main Goals:
- Always stay on the pile
- Melee/Claw spec when necessary <--- Only for Hybrids
- Don't cause a barrage pile when meleeing; ALWAYS take opposite sides of the target if 2 or more people are meleeing.


Hopefully this was simple enough to understand and learn. Warring takes practice, so just try to implement these functions in practice wars just as you would in real ones to master them. This way, once we have an official war you're ready to kick ass XD
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